Your First Sketch
In the IDE: File → Examples → 01.Basics → Blink. This is the "hello world" of hardware — it blinks the built-in LED on pin 13.
void setup() {
pinMode(LED_BUILTIN, OUTPUT);
}
void loop() {
digitalWrite(LED_BUILTIN, HIGH);
delay(1000);
digitalWrite(LED_BUILTIN, LOW);
delay(1000);
}
Click Upload (the arrow button). The IDE compiles the sketch, sends it to the board, and the little LED starts blinking — one second on, one second off.
Check: The L LED on the board blinks steadily. The IDE's
output panel ends with "Done uploading."
Line by line
void setup()— runs once when the board powers on or resets. Configuration goes here. (voidmeans "returns nothing" — C++ vocabulary you'll absorb by osmosis.)pinMode(LED_BUILTIN, OUTPUT)— set pin 13 as an output.LED_BUILTINis a built-in name for 13, so the sketch works on boards where the LED is elsewhere.void loop()— runs over and over, forever. This is your program's heartbeat.digitalWrite(LED_BUILTIN, HIGH)— set the pin to 5V (LED on).LOWmeans 0V (LED off).delay(1000)— do nothing for 1000 milliseconds.
That's the whole paradigm: configure once in setup(), then
repeat loop() forever. Nearly every Arduino program you'll ever
write has this shape.
Experiment (this is the fun part)
Change delay(1000) to delay(100) and re-upload — fast blink.
Change one of them to make an SOS pattern: three short, three long,
three short. The edit-upload-see cycle takes seconds, which is why
hardware feels so immediate compared to most programming.
Next: How Sketches Work